Which comes first, monetisation or gameplay? Why not have both?

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Which comes first, monetisation or gameplay? Why not have both? Mobile gaming is projected to generate 60 percent of the gaming industry’s total revenue this year , and a part of that is the diverse range of monetisation options, appealing both to gamers who want free content in exchange for viewing ads, or would prefer to outright purchase a title to avoid this . But regardless of its importance, monetisation still remains a thorny issue for developers…

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